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Can Two Gameobjects, Each With Only An Spherecollider, Both Set As Trigger And Raise Ontrigger Events? Explain Your Answer? |
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Answer» No. COLLISION events between two objects can only be RAISED when one of them has a RigidBody ATTACHED to it. This is a common error when implementing APPLICATIONS that use "physics." No. Collision events between two objects can only be raised when one of them has a RigidBody attached to it. This is a common error when implementing applications that use "physics." |
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