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Can Two Gameobjects, Each With Only An Spherecollider, Both Set As Trigger And Raise Ontrigger Events? Explain Your Answer?

Answer»

No. COLLISION events between two objects can only be RAISED when one of them has a RigidBody ATTACHED to it. This is a common error when implementing APPLICATIONS that use "physics."

No. Collision events between two objects can only be raised when one of them has a RigidBody attached to it. This is a common error when implementing applications that use "physics."



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