1.

Explain the fundamental of 3D design?

Answer»

Fundamental of 3D design are explained below:

1) Selecting objects 

2) Transformation - Transforming objects typically refers to moving (translating), rotating, and scaling.

3) Object creation - Beyond the default objects in the scene, you can add new objects by 3D cursor. Although a nuisance in the beginning, the 3D Cursor (the red and white cross-hair looking thing) is a powerful piece of the Blender workflow. It enables more precise transformation of objects and mesh elements with greater control by using the 3D cursor as a pivot point.

4) Context - The reason this is important is your available tools and capabilities will change depending on which context mode you’re in. For modeling, context refers primarily to Object Mode and Edit Mode: two different modes of working with mesh objects.



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