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In software engineering, _______________ is a principle of software development, which aims at reducing repetition of information of every kind, especially useful in multi-tier architectures.(a) KISS(b) WET(c) SSOT(d) DRYI have been asked this question in an internship interview.Question is taken from Stress Testing topic in section Software Testing Principles of JUnit

Answer»

Right ANSWER is (d) DRY

The explanation is: The DRY principle is STATED as “EVERY piece of knowledge must have a single, unambiguous, AUTHORITATIVE representation within a system”.



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