1.

The number of pixels stored in the frame buffer of a graphics system is known as(a) Resolution(b) Depth(c) Resalution(d) Only aThis question was addressed to me in an interview for internship.I'd like to ask this question from Graphics Hardware and Display devices in division Basic of Computer Graphics of Computer Graphics

Answer»

The CORRECT answer is (d) Only a

Easiest explanation: Number of PIXELS determines the RESOLUTION .



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