1.

The process of mapping a world window in World Coordinates to the Viewport is called Viewing transformation.(a) True(b) FalseThis question was addressed to me during an online exam.The origin of the question is Window to Viewport Coordinate Transformation topic in chapter 2D Transformation and Viewing of Computer Graphics

Answer» CORRECT CHOICE is (a) True

Easiest EXPLANATION: The VIEWING transformation is the operation of computer graphics in which the maps are the perspective view of an object in WORLD coordinates into a physical device’s display space.


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