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Answer» Brief Job Description Individuals at this job are responsible to add textures to models to create photorealistic models that can be used for animation. Responsibilities: - Collaborate with the CG Supervisor and Lead Texture Artist to execute the required look of CG characters and objects
- Continual and efficient communication with the Look Dev and Modelling departments
- Quality control of texture maps prior to publishing to ensure consistency
- Meeting schedules and set deadlines while maintaining the highest standards
- Communicating with Production and Leads regarding schedules and deadlines
- Sharing techniques, reference material and ideas with the team
- Continuing to become familiar with new tools, software, data and other related technology.
Essential Skills: - The ability to work within a team of other Texture Artists or independently
- A commitment to creative collaboration within the team and with other departments
- Proactive and excellent communication, organisation and interpersonal skills
- Creative problem solving skills
- The proven ability to work well under pressure
- Open to direction and able to embrace change
- Attention to detail
- Reliable with good time keeping and the ability to meet set deadlines.
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