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Which of the following co-ordinates are NOT used in 2d viewing transformation?(a) modelling co-ordinates(b) viewing co-ordinates(c) vector co-ordinates(d) device co-ordinatesThis question was posed to me at a job interview.My query is from Two Dimensional Viewing topic in division 2D Transformation and Viewing of Computer Graphics

Answer»

The CORRECT ANSWER is (C) vector co-ordinates

To explain I would say: Vector co-ordinates are used to denote VECTORS which are physical quantities having magnitude as well as direction. In 2d viewing transformations- MODELLING co-ordinates, viewing co-ordinates, Normalised co-ordinates and Device co-ordinates are used.



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