InterviewSolution
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Why Won't The Open Gl Work In Layout? |
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Answer» Just TURNING on'Use OpenGL' under options is only half the operation. Go to the scene panel, and under the 'Show' pulldown, select "Show All Objects as Full Solids". In order for OpenGL updating to be DONE in real TIME, the "Bounding BOX Point/Polygon Threshold" on the Options/Layout panel must be set to a number higher than the number of POLYGONS in the scene. Just turning on'Use OpenGL' under options is only half the operation. Go to the scene panel, and under the 'Show' pulldown, select "Show All Objects as Full Solids". In order for OpenGL updating to be done in real time, the "Bounding Box Point/Polygon Threshold" on the Options/Layout panel must be set to a number higher than the number of polygons in the scene. |
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