1.

Section A : Objective Type Questions1. An object is a/an_An object is a/an of a class.(a) member(b) instance(c) interface(d) alternate name2. A blueprint that represents characteristics and behaviour of a group of entities is called(a) object(b) abstraction(c) class(d) polymorphism3. Exposing only essential features while hiding unnecessary details is(a) data hiding(b) encapsulation(c) modularity(d) abstraction4. Shubhra is writing an OOP code for items like car, truck, bus etc. These items under the clasare called(a) methods(b) items(c) objects(d) attributes5. Wrapping up of characteristics and behaviour in one single unit is(b) Abstraction(a) Encapsulation(c) Inheritance(d) Polymorphismha cinale unit is called​

Answer»

Answer:

1(b)

2(c)

3(d)

4

5(a)

Explanation:

1 .

(b)

an object is an instance of a class

2.

(c)

3.

(d)

Abstraction of data is exposing only essentials and hiding unnecessary things

4 .

please GIVE the question clearly

Object :

An object is a component of a program that knows how to perform certain actions and how to interact with other elements of the program.

METHOD:

A method in object-oriented programming is a procedure associated with a class. A method defines the behavior of the objects that are created from the class.

Attributes :

Attributes are data stored inside a class or instance and represent the state or quality of the class or instance.

If you consider vehicle as a class then cars, trucks and all will be subclasses.

5.

(a)

Data Encapsulation is wrapping up of characteristics and behaviour in one SINGLE UNIT.



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