Explore topic-wise InterviewSolutions in Current Affairs.

This section includes 7 InterviewSolutions, each offering curated multiple-choice questions to sharpen your Current Affairs knowledge and support exam preparation. Choose a topic below to get started.

1.

How Do You Select An Object Behind Another?

Answer»

Hold the ALT key and press the RIGHT Mouse Button on the object.

Hold the ALT key and press the Right Mouse Button on the object.

2.

How Do You Make An Edge Loop Selection?

Answer»

PRESS the ALT key and Right MOUSE Button on the edge that you want to SELECT.

Press the ALT key and Right Mouse Button on the edge that you want to select.

3.

How Do You Select More Than One Editing Mode?

Answer»

Hold the SHIFT key while clicking the EDIT mode SELECTORS to select more than one mode.

Hold the SHIFT key while clicking the edit mode selectors to select more than one mode.

4.

How Do You Create Fur For A 3d Model That Will Be Used In A Game Engine?

Answer»

CREATE DIFFERENT planes with a fur texture applied to them and PLACE the plane where you NEED to have the fur.

Create different planes with a fur texture applied to them and place the plane where you need to have the fur.

5.

How Do You Make A Border Selection?

Answer»

PRESS the B KEY on the 3D VIEW, left click to start the selection and release to confirm it.

Press the B key on the 3D view, left click to start the selection and release to confirm it.

6.

How Do You Render A Small Portion Of Your Scene?

Answer»

Switch to the CAMERA view and press the SHIFT and B keys, then drag a SQUARE over the AREA you want RENDERED.

Switch to the camera view and press the SHIFT and B keys, then drag a square over the area you want rendered.

7.

How Do You Copy Any Attribute Of An Object?

Answer»

Select an object, then select the object with the attributes that you WANT to copy, then PRESS the CTRL and L KEYS.

Select an object, then select the object with the attributes that you want to copy, then press the CTRL and L keys.

8.

How Do You Make A Circle Selection?

Answer»

PRESS the C KEY on the 3D VIEW, left click to MAKE the selection and press right click to confirm it.

Press the C key on the 3D view, left click to make the selection and press right click to confirm it.

9.

How Do You Make An Object Parent Of Another?

Answer»

<P>Select first the OBJECT that should be a child, press the SHIFT and right mouse BUTTON on the object that should be the parent, then press the CTRL and P KEYS.

Select first the object that should be a child, press the SHIFT and right mouse button on the object that should be the parent, then press the CTRL and P keys.

10.

What Is A Normal?

Answer»

Perpendicular LINE drawn from out of the CENTER of a face that REPRESENTS the DIRECTION the face is POINTING.

Perpendicular line drawn from out of the center of a face that represents the direction the face is pointing.

11.

The Rigging Process Is Used To?

Answer»

DEFINE how the input motion DEFORMS and controls its SURFACE.

Define how the input motion deforms and controls its surface.

12.

How Do You Export Different Animations Within A *.md2 Model?

Answer»

Create marks for every ANIMATION WITHIN a SINGLE TIMELINE and ASSIGN it to the object.

Create marks for every animation within a single timeline and assign it to the object.

13.

What Is The Object Origin Point?

Answer»

Point in 3D SPACE at which Blender CONSIDERS the OBJECT to EXIST.

Point in 3D space at which Blender considers the object to exist.

14.

How Do You Mark The Seams Of A Mesh?

Answer»

SELECT the edges in EDIT mode, then press the CTRL and E keys, then select Mark SEAM from the menu.

Select the edges in edit mode, then press the CTRL and E keys, then select Mark Seam from the menu.

15.

What Is The Transform Manipulator?

Answer»

RED, Green, and BLUE WIDGET that appears with the Active Object.

Red, Green, and Blue widget that appears with the Active Object.

16.

What Is The Nla Editor Used For?

Answer»

Enable to SEE and EDIT the IPO datablocks defined as actions in the Ipo Curve EDITOR window.

Enable to see and edit the Ipo datablocks defined as actions in the Ipo Curve Editor window.

17.

What Are Shape Keys Used For?

Answer»

STORE DIFFERENT SHAPES of the same OBJECT.

Store different shapes of the same object.

18.

How Do You Create A Very Low Poly Tree That Can Be Used In A Game Engine?

Answer»

ASSIGN a tree texture to a plane, DUPLICATE and ROTATE it in the Z axis.

Assign a tree texture to a plane, duplicate and rotate it in the Z axis.

19.

How Do You Attach An Armature To A Mesh?

Answer»

SELECT the MESH, then the ARMATURE, then press CTRL and the P keys.

Select the mesh, then the armature, then press CTRL and the P keys.

20.

How Do You Rotate The Viewport?

Answer»

PRESS the WHEEL BUTTON of the MOUSE.

Press the Wheel Button of the mouse.

21.

The Bone Type Envelope Can Be Used To?

Answer»

The BONE type ENVELOP can be used to show DEFORMATION influence VOLUME.

The bone type Envelop can be used to show deformation influence volume.

22.

What Are Nurbs?

Answer»

Non-Uniform RATIONAL B-Splines.

Non-Uniform Rational B-Splines.

23.

How Do You Place The 3d Cursor?

Answer»

PRESS the LEFT MOUSE button on the 3D VIEW.

Press the left mouse button on the 3D view.

24.

How Do You Align The Active Camera To The View?

Answer»

PRESS the CTRL, ALT and Numpad 0 KEYS.

Press the CTRL, ALT and Numpad 0 keys.

25.

An Object's Drawtype?

Answer»

DETERMINES how an OBJECT is REPRESENTED in the VIEWPORT.

Determines how an object is represented in the viewport.

26.

How Do You Create A Normal Map Directly In Blender?

Answer»

USE the BAKE FUNCTION under the RENDER PANEL.

Use the Bake function under the Render Panel.

27.

How Do You Apply An Image Texture To A Mesh For Rendering?

Answer»

Select the MESH, go to the TEXTURE PANEL, select the type image, and OPEN an image.

Select the mesh, go to the texture panel, select the type image, and open an image.

28.

What Type Of Textures Can You Use In Blender?

Answer»

IMAGES, VIDEOS, ENVIRONMENTS and more.

Images, Videos, Environments and more.

29.

How Do You Create A Group?

Answer»

Select two or more OBJECTS, then press the CTRL and G KEYS.

Select two or more objects, then press the CTRL and G keys.

30.

What Is The Relationship Between Vertices, Edges, And Faces?

Answer»

Each TYPE of POLYGONAL sub-object type is PART of the WHOLE.

Each type of polygonal sub-object type is part of the whole.

31.

How Do You Create A Circular Movement Of The Camera Around An Object?

Answer»

Attach the camera to a circular PATH and ADD the constrains to follow the path and TRACK the object.

Attach the camera to a circular path and add the constrains to follow the path and track the object.

32.

What Do You Use Constraints For?

Answer»

Limit or ENHANCE how an object can move or ROTATE in 3D SPACE.

Limit or enhance how an object can move or rotate in 3D space.

33.

How Do You Reset The Uv Map Of A Mesh?

Answer»

Select all FACES, PRESS the U key and select "RESET" from the menu.

Select all faces, press the U key and select "Reset" from the menu.

34.

How Do You Automatically Add A Number To The End Of Your .blend Filename?

Answer»

PRESS the + KEY in the SAVE As WINDOW.

Press the + key in the Save As window.

35.

What Do You Use Pivot Modes For?

Answer»

Determine which part of 3D SPACE is CONSIDERED to be at the center of the rotation or scale of a SELECTED object.

Determine which part of 3D space is considered to be at the center of the rotation or scale of a selected object.

36.

How Do You Proceed If You Want To Animate A Character?

Answer»

ANIMATE the SINGLE bones and RECORD the KEY positions.

Animate the single bones and record the key positions.

37.

How Do You Move Selected Objects To A Layer?

Answer»

PRESS the M KEY and SELECT the LAYER.

Press the M key and select the layer.

38.

How Do You Move Selected 3d Objects?

Answer»

PRESS the G KEY and MOVE the MOUSE.

Press the G key and move the mouse.

39.

The Node Editor Is Used To?

Answer»

EDIT MATERIAL, COMPOSITE and TEXTURE NODES.

Edit material, composite and texture nodes.

40.

How Do You Make A Texture Visible On Both Sides Of A Plane?

Answer»

Select the FACE of the PLANE and ACTIVATE the Two-Side option in the OBJECT Data panel.

Select the face of the plane and activate the Two-Side option in the Object Data panel.

41.

Where Can You Edit Custom Shortcuts?

Answer»

In the PREFERENCES WINDOW under the INPUT TAB.

In the preferences window under the Input tab.

42.

What Are Faces?

Answer»

The part of a MESH where three or more VERTICES are joined TOGETHER by EDGES.

The part of a mesh where three or more vertices are joined together by edges.

43.

What Is Mesh Editing?

Answer»

REFERS to the ACT of manipulating the DATA of a MESH, or polygon-based object.

Refers to the act of manipulating the data of a mesh, or polygon-based object.

44.

What Is An Armature?

Answer»

The SKELETAL STRUCTURE in REST POSITION.

The skeletal structure in Rest Position.

45.

What Is Floor Constraints Used For?

Answer»

KEEP an OBJECT from MOVING BEYOND an IMAGINARY plane, on any axis.

Keep an object from moving beyond an imaginary plane, on any axis.

46.

What Are Nurbs Good For?

Answer»

Create SUBJECTS CONSISTING LARGELY of SMOOTH and CURVED surfaces.

Create subjects consisting largely of smooth and curved surfaces.

47.

What Is The Node Editor For?

Answer»

COMPOSITING, MATERIAL and TEXTURE EDITING.

Compositing, Material and Texture editing.

48.

How Do You Select A 3d Object?

Answer»

Press the RIGHT MOUSE BUTTON on the 3D object.

Press the right mouse button on the 3D object.

49.

How Do You Extrude A Selected Face?

Answer»

PRESS the E KEY to EXTRUDE a SELECTED face.

Press the E key to extrude a selected face.

50.

How Do You Switch The View To The Camera One?

Answer»

PRESS the 0 KEY on the numpad.

Press the 0 key on the numpad.

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