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I Do Same Day Edits, How Fast Can You Import, Analyze, Edit And Export Compared To Fcp X Or 7? |
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Answer» That’s a very subjective question but in short it’s much faster than FCP7 since you can work native with most media and don’t have to transcode. That’s a huge speed boost right there. It can also work natively with more files then Final Cut Pro X so that could also be a speed boost. The FEATURES like HOVER Scrub which is very similar to FCPX skimming can also speed along the edit process. Other than that I think it’s more in the hands of the editor as to how fast one can work in the particular application. In my mind I can trim much better and much faster with the Premiere’s new trimming tools (including dynamic trimming) than I can in FCPX using its tools. What Premiere Pro doesn’t have that FCPX does have is the automated analysis capabilities that can analyze for things like color balance, audio PROBLEMS, rolling shutter and camera SHAKE. PPro does include the Warp Stabilizer which is one of the more AMAZING stabilization tools out there in any non-linear editor. That’s a very subjective question but in short it’s much faster than FCP7 since you can work native with most media and don’t have to transcode. That’s a huge speed boost right there. It can also work natively with more files then Final Cut Pro X so that could also be a speed boost. The features like Hover Scrub which is very similar to FCPX skimming can also speed along the edit process. Other than that I think it’s more in the hands of the editor as to how fast one can work in the particular application. In my mind I can trim much better and much faster with the Premiere’s new trimming tools (including dynamic trimming) than I can in FCPX using its tools. What Premiere Pro doesn’t have that FCPX does have is the automated analysis capabilities that can analyze for things like color balance, audio problems, rolling shutter and camera shake. PPro does include the Warp Stabilizer which is one of the more amazing stabilization tools out there in any non-linear editor. |
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