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Please answer fast Write the steps to group the outline and field of the object. Why is it required? ​

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I'm trying to MAKE a shader that outlines OBJECTS if they are lit up enough.I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I NEVER get any outlines.I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm trying to make a shader that outlines objects if they are lit up enough.How can I get outlines that appear only within my lights?With a directional light, I get outlines on my whole scene however with a point light, I never get any outlines.It's as if point lights are not considered in the light color/light attenuation nodes but the documentation says otherwise.Explanation:I'm using Amplify: -------⟩ DIAGRAM upper hai bro...



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