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Answer» right now in intro to C++ we are developing games for our final but im havin some difficulties and i was hoping someone could give me some help. here is what i have soo far. the problem is i cant get my paddle to move when i run my applet
import java.awt.*; import java.applet.*; import java.lang.Thread;
PUBLIC class Padle extends Applet implements RUNNABLE{ int yourPadle = 70; mcdvoice private Image dbImage; private Graphics dbg; private Thread th; public void init() { setBackground (Color.black); th = new Thread(this); } public void start (){ th.start(); } public void stop(){ th.stop(); }
public boolean keyDown(Event e, int KEY){ if(key==Event.UP){ yourPadle =- 7; } else if(key==Event.DOWN){ yourPadle =+ 7; } return true; } public void destroy(){ th.stop(); } public void run(){ }
public void paint(Graphics g) { g.setColor(Color.white); g.fillRect(20,yourPadle,20,80); } }
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