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Answer» Ok I have been takeing a C++ Programming class through school. I am about 3/4 done with this class.
I Have made about 5 Different Text Based RPGs. What i wan to know is where do i start when it comes to makeing a 3d game. it doesn't have to be complex.
I want to know how to... 1. Load a level 2. Load a character 3. make the character MOVE around the level 4. What things i need to include in the code.
I am going to finish my programming class first because i know it will be more helpful to have a better understanding of programming before i start, but i still would like to know what i have to do to begin.
btw- I have tried getting books from the library, searching internet, asking my schools technition, but i haven't had any luck.
Please HELP!!!i did the same thing as you, did some text rpgs then began a 3d one. My advice: learn how to interface with DIRECTX or openGl first - it took me a few hours before i'd even managed to draw a 3d cube using GDI+, and then to interface with it (i tried to make it spin in various ways) i first had to learn about radians, because i know angles in degrees, then I had to learn some advanced trig functions, then the cubes ended up going WONKY, then i had to train myself to think completely differently to how I do at school with graphs because the x and y and z were inverted, and then after a week all i'd made was a cube you could walk through and turn around in.
Its a full time JOB making 3d games...
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