InterviewSolution
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What are Java coding basics ? |
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Answer» Answer: ******* Step By Step Details ******* Introduction to Java Programming with JSHELL using Multiplication Table Step 00 - Getting Started with Programming Step 01 - Introduction to Multiplication Table challenge Step 02 - Launch JShell Step 03 - Break Down Multiplication Table Challenge Step 04 - Java Expression - An Introduction Step 05 - Java Expression - Exercises Step 06 - Java Expression - PUZZLES Step 07 - Printing output to console with Java Step 08 - Printing output to console with Java - Exercise Statements Step 09 - Printing output to console with Java - Exercise Solutions Step 10 - Printing output to console with Java - Puzzles Step 11 - Advanced Printing output to console with Java Step 12 - Advanced Printing output to console with Java - Exercises and Puzzles Step 13 - Introduction to Variables in Java Step 14 - Introduction to Variables in Java - Exercises, and Puzzles Step 15 - 4 Important Things to Know about Variables in Java Step 16 - How are variables stored in memory? Step 17 - How to name a variable? Step 18 - Understanding Primitive Variable Types in Java Step 19 - Understanding Primitive Variable Types in Java - Choosing a Type Step 20 - Java Assignment Operator Step 21 - Java Assignment Operator - Puzzles on Increment, Decrement, and Compound Assignment Step 23 - Java Conditionals and If Statement - Introduction Step 24 - Java Conditionals and If Statement - Exercise Statements Step 25 - Java Conditionals and If Statement - Exercise Solutions Step 26 - Java Conditionals and If Statement - Puzzles Step 27 - Java For Loop to Print Multiplication Table - Introduction Step 28 - Java For Loop to Print Multiplication Table - Exercise Statements Step 29 - Java For Loop to Print Multiplication Table - Exercise Solutions Step 30 - Java For Loop to Print Multiplication Table - Puzzles Step 31 - Programming Tips: JShell - Shortcuts, Multiple Lines and Variables TODO Move up Step 32 - Getting Started with Programming - Revise all Terminology Introduction to Method with Multiplication Table Step 00 - Section 02 - Methods - An Introduction Step 01 - Your First Java Method - Hello World Twice and Exercise Statements Step 02 - Introduction to Java Methods - Exercises and Puzzles Step 03 - Programming Tip - Editing Methods with JShell Step 04 - Introduction to Java Methods - Arguments and Parameters Step 05 - Introduction to Java Method Arguments - Exercises Step 06 - Introduction to Java Method Arguments - Puzzles and Tips Step 07 - Getting back to Multiplication Table - Creating a method Step 08 - Print Multiplication Table with a Parameter and Method Overloading Step 09 - Passing Multiple Parameters to a Java Method Step 10 - Returning from a Java Method - An Introduction Step 11 - Returning from a Java Method - Exercises Step 99 - Methods - Section Review Introduction to Java Platform Step 00 - Section 03 - Overview Of Java Platform - Section Overview Step 01 - Overview Of Java Platform - An Introduction - java, javac, bytecode and JVM Step 02 - Java Class and Object - First Look Step 03 - Create a method in a Java class Step 04 - Create and Compile Planet.java class Step 05 - Run Planet class with Java - Using a main method Step 06 - Play and Learn with Planet Class Step 07 - JDK vs JRE vs JVM Introduction to Eclipse - First Java Project Step 01 - Creating a New Java Project with Eclipse Step 02 - Your first Java class with Eclipse Step 03 - Writing Multiplication Table Java Program with Eclipse Step 04 - Adding more methods for Multiplication Table Program Step 05 - Programming Tip 1 : Refactoring with Eclipse Step 06 - Programming Tip 2 : Debugging with Eclipse Step 07 - Programming Tip 3 : Eclipse vs JShell - How to choose? Introduction To Object Oriented Programming Step 00 - Introduction to Object Oriented Programming - Section Overview Step 01 - Introduction to Object Oriented Programming - Basics Step 02 - Introduction to Object Oriented Programming - Terminology - Class, Object, State and Behavior Step 03 - Introduction to Object Oriented Programming - Exercise - Online Shopping System and Person Step 04 - Create Motor Bike Java Class and a couple of objects Step 05 - Exercise Solutions - Book class and Three instances Step 06 - Introducing State of an object with speed variable Step 07 - Understanding basics of Encapsulation with Setter methods Step 08 - Exercises and Tips - GETTERS and Generating Getters and Setters with Eclipse Step 09 - Puzzles on this and initialization of member variables Step 10 - First Advantage of Encapsulation Step 11 - Introduction to Encapsulation - Level 2 Step 12 - Encapsulation Exercises - Better VALIDATION and Book class Step 13 - Introduction to Abstraction Step 14 - Introduction to Java Constructors Step 15 - Introduction to Java Constructors - Exercises and Puzzles Step 16 - Introduction to Object Oriented Programming - Conclusion |
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