InterviewSolution
This section includes InterviewSolutions, each offering curated multiple-choice questions to sharpen your knowledge and support exam preparation. Choose a topic below to get started.
| 1. |
When should a Scrum Master not act as a facilitator? |
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Answer» Although a Scrum Master is supposed to help the team get the best results, workshop facilitation can be tricky at times. A workshop facilitator must be impartial to the topics being addressed and should refrain from adding facts or opinions to the discussion. If the Scrum Master has the necessary expertise, he or she can facilitate most GENERAL PRODUCT DEVELOPMENT workshops. However, if the workshop is about changing the Scrum process, the Scrum Master should not facilitate that session. Conclusion:Over the last ten years, there has been a steady increase in the number of success stories in which firms have used agile principles to IMPROVE the success and effectiveness of their IT development teams and projects. As a result, agile is now extensively used in a wide range of industries, including media and technology, huge corporations, and even government. Scrum has shown to be particularly successful worldwide over the last 20 years among these various agile approaches. Learn More. |
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| 2. |
Can the Scrum team be involved in the product discovery process? If so, explain how. |
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Answer» MAKING the scrum team a participant in the discovery PROCESS early in the product development lifecycle is quite beneficial. Agile refers to teams engaging with stakeholders early in the development process so that both parties are on the same page. Consider some of the benefits of early involvement:
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| 3. |
What do you understand about Scope Creep? How can Scope Creep be managed? |
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Answer» Scope creep describes how a project's requirements tend to grow over time, such as when a single deliverable product gets split into five or when a product with THREE essential features needs ten essential features or when the customer's needs change midway through a project, prompting a REASSESSMENT of the project requirements. Scope creep is frequently caused by changes in project requirements from key stakeholders, as well as internal miscommunication and conflicts. Controlling scope creep through a change control procedure is the key to managing scope creep. This entails:
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| 4. |
Is daily standup recommended for all teams regardless of their size and experience level. Explain. |
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Answer» The DAILY stand-up meeting allows the TEAM to reflect on how the team's commitment to the sprint GOAL is progressing. As a result, all agile teams should meet on a frequent basis to ensure that everyone is on the same page. DEPENDING on the size and level of experience, the standup can be done in a variety of ways.
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| 5. |
What do you mean by Scrum Master as a Servant Leader? |
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A Scrum Master is a master at motivating, enabling, and inspiring individuals to work together as a TEAM and reach their maximum POTENTIAL. A Scrum Master is a servant-leader who prioritizes the needs of team members and those they serve (customers), with the purpose of generating results that are consistent with the organization's VALUES, principles, and goals.
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| 6. |
How can a Scrum Master ensure that the three pillars of Scrum are being implemented by the team? |
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Answer» Following are the WAYS by which a Scrum Master can ensure that the three pillars of Scrum are being implemented by the team:
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| 7. |
What do you mean by Velocity in the context of Scrum? Does having maximum Velocity ensure maximum Productivity? |
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Answer» The amount of work performed by a team during a sprint is measured by velocity. It refers to the number of user stories that have been finished in a sprint. No, having maximum Velocity does not ensure maximum Productivity. A team's attempt to enhance velocity may actually result in the reverse. If pressed for time, a team may forgo unit or acceptance testing, reduce CUSTOMER collaboration, forgo ISSUE fixes, minimize refactoring, and MANY other critical benefits of the agile development approach. While there may be a short-term benefit, there will be a long-term detrimental consequence. The goal is to achieve optimal velocity over time, which TAKES into ACCOUNT a variety of parameters, including the end product's quality. |
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| 8. |
How will the Scrum Master make sure that the team delivers action items on time? |
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Answer» The team must identify action items in order for the retrospective to be effective. This provides the team with a starting point for a discussion, but simply naming will not suffice. The action items should be CLOSED as SOON as possible, and the scrum master should take steps to accomplish this. Every action item should have an owner, and teams should avoid assigning several owners to a SINGLE item because ownership becomes diluted. The scrum master should keep track of action items in a programme or spreadsheet that is accessible to EVERYONE on the team. Having a BACKLOG of action items is also beneficial since it allows the team to prioritize. |
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| 9. |
The Agile methodology emphasises the importance of "People Over Processes." Is the Scrum Master's responsibility of enforcing "the process" a contradiction? |
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Answer» Despite the fact that Scrum describes the Scrum Master as the person in charge of enforcing the process, it is critical to understand what this enforcing position entails and what its limitations are. |
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| 10. |
How will a Scrum Master prevent extreme weariness induced due to retrospectives? |
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Answer» When SCRUM teams repeat the same pattern of a retrospective sprint after sprint, the teams become tired of it. The Scrum Master must be willing to experiment with different PATTERNS and, on OCCASION, change the location. Anything that occurs on a regular basis in the same format tends to generate a dull meeting setting. Some teams may choose to go out to lunch and have a conversation there; this not only facilitates collaboration but ALSO creates a safe setting in which to speak. The Scrum Master must ensure that the substance of a retrospective is not lost while creating a favorable environment to prevent BOREDOM. Even if you're employing various patterns, the intent should remain the same. |
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| 11. |
What are the three C’s in an User Story? |
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Answer» Following are the three C’s in a User Story:
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| 12. |
Differentiate between MVP and MMR. |
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Answer» Minimum Viable Product (MVP) is a LEAN Startup CONCEPT that emphasizes the importance of learning while developing a product. This enables one to test and understand the concept by exposing target consumers and USERS to the initial version. To accomplish this, one must first gather all pertinent data and then learn from it. The MVP concept is to create a product, provide consumers access to it, and observe how the product is used, perceived, and understood. This will also give you a better idea of what the needs of your clients or users are. Successful products are released into the market in stages over time, with each "SIGNIFICANT" deployment REFERRED to as a release. An MMR (Minimum Marketable Release) is a product release with the minimal possible feature set that solves your customers' current new needs. MMRs are used to shorten time-to-market between releases by condensing each release's coherent feature set to the lowest increment that provides new value to customers. |
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| 13. |
What do you mean by Scrum of Scrums? |
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Answer» Scrum of Scrums is a scalable agile technique for connecting several teams that must collaborate to produce complicated solutions. |
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