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Solve : Doom Custom Level Thread?

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Just share your custom Doom levels here(any of the Dooms)... So go ahead and post em(perhaps a screenshot or two)

here's mine(it doesnt have an exit, couldn't ever make one...  )

just open it on level 1, and go into the next room through the door(There's a great surprise!!!  )





[attachment deleted by admin]ahh, so you're into wad building are you...


I made a Duke nukem map, but haven't gotten myself into making DOOM levels.

I think I'll whip something up though (first map too, no experience whatsoever)I used to mess around with the Duke editor a lot.

Recently I obtained "Duke In D.C" and "Life's a beach" legitimate (and one boxed) copy. No reprint.
They're going to be added to my shrine of manliness where I light candles EVERY day to celebrate Duke Nukem's manliness. lol, I really have to play through Duke3d again. Too bad there isn't monster infighting; but it does make sense that the aliens wouldn't fight each other.

in any case, I found my old WIP map:





I was attempting to recreate a stadium level similar to the N64 version. the goal posts were a nightmare to make... so many sprites...


Quote from: Raptor on December 22, 2008, 09:29:39 AM

I used to mess around with the Duke editor a lot.

Recently I obtained "Duke In D.C" and "Life's a beach" legitimate (and one boxed) copy. No reprint.


Duke it out in D.C- I wonder if that works with eDuke32...



heh, we have so hijacked this thread...nice wip BC
 

BC, you should try DeePSea Doom Editor, I use it and it works great.here's my newest map, OWNED
does wat it says

heres a screen shot, about to get owned by alot of guys(captured with FRAPS)



[attachment deleted by admin]please don't tell me your using the DOSDOOM executable...

And they are called Arch-Viles. I think, I can't really tell from the screenie, but they look like'em.


And they wouldn't necessarily be owned if they grab the invulnerability sphere; but I guess that's the point...


I use Doom builder, or I'm trying to; 3d-mode seems to mess everything up.I think they're barons of *censored*.

Did you guys ever try the Doom 3 coop mod? It's a LOT of fun.

Oh, and I've recently obtained a commercial add-on for Doom called "Doom Evilution"
Quite good, didn't know there were commercial projects like that. No they are definitely Arch-Viles, I just looked closer. the barons of *censored* are pink; *censored* knights are whiter versions of the barons of *censored*. the one to the left you can see the SIGNATURE long arms of the archvile (alright, so the revenant has long arms too, but it's not white...)


Ahh, the TNT evilution megawad? that's a fine one; here are some others you might like too:

Plutonia Experiment
Requiem
Memento Mori
Memento Mori 2
*censored* Revealed
*censored* Revealed 2
There are two types of barons of *censored* (lol the censorship...) grey ones and pink ones. I think these are a mixture of both barons of *censored* (Right) and arch viles at the left! If you zoom in, you can see the brown panties on one group and the lack of on the other. Know your demons!

Compare this And that/url]

Unfortunately, I can't find a grey variant on Google.

Have never played any of the other commercial episodes. I'm keeping an eye out for them, I like to own the original versions. It always looks good on my resume when I go on about my "trips through *censored*" and how they should be careful with me because I'm very jumpy around fire and green goo. ha- the low resolution image was hard to see; so I downloaded the wad and RAN it:


http://i531.photobucket.com/albums/dd355/BC_Programming/Screenshot_Doom_20081222_110044.png

they are all arch-viles, excepting the single zombieman, which likely looked like the panties of one of the Barons of *censored* or *censored* knights at 320*240...


Quote from: Raptor on December 22, 2008, 11:44:13 AM
Have never played any of the other commercial episodes. I'm keeping an eye out for them, I like to own the original versions. It always looks good on my resume when I go on about my "trips through h**l" and how they should be careful with me because I'm very jumpy around fire and green goo.

Jumpy? you better mention that you can't voluntarily move in the 3rd dimension.

Interviewer: so your saying, if a ledge is over your knee, you can't get up?

Doomer: yes, I have difficulty understanding how people can have second stories on their house. Say, have you built GL nodes for this building? It looks so crisp...BC, im using this Doom 95 engine.

i dont know if its the DOSDOOM but, from the title bar, it says "Doom for Windows 95 Launcher"

and yea i named the map Owned cuz if you dont get the invunerability then you will get owned(Owned 3D,  )

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...excepting the single zombieman, which likely looked like the panties of one of the Barons of h**l...
LOLha, I beat the level on UV without using the invulnerability. just a dash through the portal was required.



Doom 95... blech; probably the closest thing you can get to Vanilla Doom on windows. Excepting Chocolate Doom (not even kidding, there)

I RECOMMEND either Doom Legacy or GZDoom.

GZDoom:http://grafzahl.drdteam.org/index.php?page=topic&id=230

Legacy:http://sourceforge.net/projects/doomlegacy

You just need the WAD data files from your current setup- I assume you have one?

they bothuse OpenGL, implement Up down mouselook (which can be disabled for purists), and so forth.then i will make a harder Owned map, perhaps a pool of nukage 

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they bothuse OpenGL, implement Up down mouselook (which can be disabled for purists), and so forth.
no wonder i couldnt use the doom 3 mod on Doom 95(Doom 95 doesnt support the mouse)

and thanks for the link Quote from: macdad- on December 22, 2008, 12:32:27 PM
no wonder i couldnt use the doom 3 mod on Doom 95
err... yeah, THAT's the reason.... my guess would be that the mod was for Doom3...


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