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Solve : Jedi Knight: Dark Forces 2 multiplayer problem?

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I'm having a PROBLEM trying to get Jedi Knight: Dark Forces 2 to start a multiplayer game between the DELL Dimension 2350 and the HP Pavilion 7285 computers through TCP/IP. I enabled port forwarding for Jedi Knight in my family's router correctly, thus I had no trouble getting a TCP/IP multiplayer game going between the Dell and the HP Pavilion a1440n, but this problem eludes me. I tried hosting the multiplayer game on both computers in the basement, and the same problem resulted. The host game was detected, but upon clicking and trying to connect, I got a 'join error'. Can anybody help? I've got firewalls on both computers, and the older computer's firewall has settings that allow Jedi Knight to go through, and the other one is using ZoneAlarm. I'm suspecting the problem is with the older computer. I'm running DirectX 8.0 on that computer, and the others have DirectX 9.0c. I don't want to upgrade to that version unless that version of DirectX will fully support the Diamond MONSTER 3D II, which is installed on the old computer. However, I can get a serial connection working between the Dell and the older HP Pavilion. If I cannot resolve this, multiplayer games of Jedi Knight and Mysteries of the Sith will be limited to two PLAYERS unless somebody brings a computer with a wireless internet connection that can run those games properly.Another thing of NOTE is that I cannot get a multiplayer game going between the old computer and the library computer (HP Pavilion a1440n). I tried everything. If only there were a way to get the game to wait longer for a connection before timing out.



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